Interview
with Jim Campbell by Richard Whittaker 
In August of 1998
Jim Campbell was given a retrospective show at the SanJose Museum of Art. His
work has been shown internationally and is in
included in many collections including the Museum of Modern Art in San
Francisco. Campbell received undergraduate degrees from M.I.T. in
mathematics and electrical engineering. He divides his time between his art
work and work as an electrical engineer specializing in cutting edge digital
technology.
JC: I've always felt that even using the word "interactivity" with computers
was completely wrong. I mean "interactivity" historically has always meant
a mutual, reciprocal thing that happens. Whereas the way I see it, computers
are really about control. You are controlling them to do something. The
Heisenberg pieces bring up those issues in kind of direct ways: the more
you want to see something, the more you're trying to control the situation
and the less you control it, and the less you are able to see.
For instance, with the bed piece (untitled for Heisenberg), as you walk
toward the bed, with the image getting closer, you don't start to see the
pores of the skin. You see the pixels. When you're far away you
see these two lovers but as you approach, you can't make it out anymore. The
Buddha is the same way. From a distance you can see the statue of the Buddha,
but as you approach, only the shadow is left. "What are you seeing? Both
refer to Heisenberg's principle. You know it?
works: You
can't know both the speed and the location of a subatomic particle at any
one time.
JC: Right,
but it goes further than that. It says that if you even try
to measure something at all, you affect it.
works: Yes.
A very counter-intuitive principle, isn't it?
JC: Yes,
but there are ways of talking about little parts of it that
aren't counter-intuitive. For example, if you try to measure an electron
really closely you have to put a lot of light on it and light has
energy, and so you're affecting it. That's one way to talk about it.
The non-intuitive notion of Heisenberg's principle is that the
universe is probabilistic. This means that not only are you unable to
measure the position of the electron accurately, but that it does not
exist accurately. That, I agree, is totally counter-intuitive.
Those two pieces were about taking the notions of Heisenberg and
this desire we have to measure things, to observe things. And they also
are exploring how that fits into some questions about what interactivity
means with regard to computers.
works: On
this question of interactivity and computers, I see I'm
reluctant to embrace the idea that what happens between a computer and
me is "interactivity" in some essential sense.
JC: That's
exactly what I'm talking about. Maybe it's just a semantic
thing but I think it's more than that because using that word brings up
certain notions. Actually, for me it does two things: it also takes away
from the old meaning of interactivity. I mean, in the other way, which is
kind of interesting, I would regard my relationship with my computer
to be a control relationship. So if I use the word "interactivity"
between me and my computer that's one thing, and if I also use the word
for me and you, then it changes everything.
I do think I can interact with a cat. That's a feeling
I have. But
not with an ant, for example. With a cat I feel like there is
interaction, a mutual thing going on.
works: Yes,
that's interesting, and if you were on LSD maybe you could
interact with the ant too.
JC: [laughs.]
works: I
say that in jest but I do have the experience, and I imagine
others do also, of having isolated moments in a particular
state of mind where I feel a real relationship with a bee, for instance in the
sense that we're both living beings.
JC: Right.
But let's say, "living beings", that would be a cut-off.
works: I revisited your retrospective (San Jose Museum of Art
1998) alone to spend a little more time with it. I was standing back where
I could see your "Memory Pieces" and some other pieces all at the same
time. After a while a very poignant and sad feeling came over me. These little
electronic devices were all ticking away quietly in a white room. I felt them
as relics of deep and human realities, just echoes in this empty white room
with
wires attached. All that remained were these little memory machines. It made
me feel sad. (A few examples for the reader: Campbell's piece, "Portrait
of My Father" is a small portrait of his father hanging on a wall with
two wires running from the bottom of the
frame down into a small metal box which controls what happens: the photograph
of his father alternately fades from view and back into view to the rhythm
of a heartbeat, which we understand to be that of his son, Jim Campbell.
This is accomplished electronically. Campbell's "Photo of My Mother" is
similarly designed but the photograph of his mother fades and comes into
focus to the rhythm of his breathing. "I Have Never Read the Bible" is
a piece in which a large old Webster's Dictionary is attached to the wall
with wires running down from it into a small metal box. There is a small
speaker installed into the Dictionary through which the bible is being
whispered letter by letter. To accomplish this, Campbell recorded the twenty
six letters of the alphabet in his own voice and then created a computer
type program that would read and play back each word in the bible letter
by letter. As Campbell recorded the letters of the alphabet, by chance
music from Mozart Requiem was playing in the background. So each letter
when it is read as part of the Bible, also is accompanied by the notes
played in the background when it was first recorded. The result, played
back, is haunting.) I was very touched by this.
JC: You
think it was mostly the audible part?
works: That
certainly had a lot to do with it. Part of the sadness that
was evoked for me had to do with the absence of the evidence of human
warmth and touch, the removed and abstracted quality of it all. I wonder
if that is something of your intention, or is that just an accident of
the objects themselves and my associations with them?
JC: A complicated
question. I don't know if I can answer it. There is
definitely an aspect of that in the relationship between the physical
and technological manifestation of these human, or supposedly human
memories. I do think there's a clash there that necessarily happens, but
that I am also working with, for example with regard to the little
aluminum, sterile, cold boxes and the wires and the glass, and the
objects.
One of the things I've always said about interactivity
is that the
real interactivity that takes place in "interactive" works is between
the viewer and himself, or herself. It's not between the viewer and the
computer or the program.
So most of my work is like that but the memory works
are not. Those
are definitely personal. All of those memories have to do with me, even
the collective ones like the Bible.
works: I'm
curious about your piece called "Memory/Void," the one with
the three video tubes reducing in size.
JC: It's
similar to the five-monitor one(Memory/Recollection). It's
three monitors in three jars which capture your image with a camera.
Your image appears first on the largest CRT(cathode ray tube) and then
slowly fades and moves to the smaller jars and fades away altogether.
The third and smallest jar is sort of buried in ashes, the last screen
on which you appear.
works: A
powerful piece, I thought. What was that piece for you?
JC: That's
a very old piece. I have a kind of love/hate relationship
with it. I think my work has become almost too formal and conceptualized
such that I would never do another piece like that these days. Part of
it feels like an art-school piece because there is some contrivance to
it, putting ashes in, ashes representing time and decay. In other words,
throwing a bunch of symbols together
works: But
now you would move away from that. Would you call it heavy-
handed?
JC: No.
I would call it contrived. For me now, it's the idea of a work
that is important. Not setting up a bunch of symbols around the idea.
The distillation of that piece can be seen in the other piece, the one with
five
monitors, no ashes, no jars, but your image is decaying just the same.
It feels less "art-school." You know what I mean? Doing something to
evoke a response. I really try to stay away from that. And it's kind of
easy for me to stay away from that because when I'm working on something I
get kind of excited about it. I don't want to finish with it and know where
all the
meaning is. And I'm really excited when I first plug it in to see what happens.
I
don't know what is going to happen.
works: There
must be, when you succeed_ is "joy" too strong a word?
JC: If the
opening isn't the next day, [laughs] No, it's true, because
the process is so disjointed. There is some sort of creative process in
figuring out what I want to do. Then there's an engineering process of
doing it, that has nothing to do with the original creative process; it's
implementation, and that takes months, although during that I get
glimpses of what its going to look like, and usually these glimpses
actually change what the end result will be quite a bit.
But, yes, there is joy. Particularly because the engineering
aspect
is mostly the labor of doing it. So it's nice to actually finish and go
back to the original creative idea, since that whole intervening time
I'm just focusing on mathematics. I have to be able to figure out how to
do it in a mathematical way. That's what computers do. They crunch
numbers. So any idea you want to manifest through computers has to be
reduced to a mathematical form, which usually is not a process good for
communication or creative expression. It's usually a reduction.
works: You
spoke of ideas, of trying to leave contrivance behind, and to
put together a representation of an idea in a more pure way somehow and
I wonder, what are some of the ideas that are most important to you?
JC: A good
example maybe is the spinning nail with the camera on it.
There are a couple of different ideas in that. The notion of what a
frame of reference is. In fact, I revised the title of that piece to be,
"Frames of Reference." Einstein obviously was very interested in that.
That's where Relativity originally came from, that is, seeing something
from a different frame of reference or perspective.
So this camera is moving. You could throw that camera
and have it
swinging wildly_and the nail would always be perfect because it is nailed to
the board the camera is on. So no matter what the camera would show, the
nail would still maintain the same relative point of reference.
Originally I had a watch at the other end of the board;
so it was a
camera pointed at a watch on the board spinning. Well, one day the watch
fell off. I had it mounted there with a nail, and I realized the nail
worked just as well, even better. I saw I didn't need to "hit people
over the head" with the watch.
And I was very interested in the notion of something going
that
didn't have control of itself. Originally it was going to be part of two
pieces. One of them would track you very closely, and so no matter where
you were, you would see a picture of your face behind it. So it would be
a very accurately controlled system. And the second piece would have
been just the opposite. One that was not in control of what it was
pointed at. So it would have been a simple dual piece that could be
about will; I guess a computer, mechanized notion of will.
works: I'm
not sure I am following this. How do you make the connection?
JC: It wants
to track you. It wants to know where you are at all times.
The other one has no control of what it is pointing at.
works: So
it has no "will," and the other one does?
JC: Yes.
Not that it does. Rather, it is "will."
works: But
what I want to do with that is make both parts a metaphor for
the individual. We have this wish to be in control but, in fact, if we
are able to notice it, to a really great extent, we're not.
JC: Right.
Exactly. That is what I'm saying. We just get kicked, and we
respond to being kicked.
works: what
are some of the things you've thought most about?
JC: The
lecture I gave at the Museum of Modern Art in New York in 1996
and which you read. I spent probably six months preparing it, for a
number of reasons. One being that I'm very nervous in front of large
groups of people. It's the first time I'd really thought about what I
was doing from a different perspective, from a perspective of okay,
"what ties this all together? What is it that I'm really interested in
doing?"
After six months of thinking about what I was doing
and needing to
verbalize it, well that was both good and bad. It clarified for me some
of the things that were going on at an unconscious level, and another
thing that happened, was that it made me become a little more rigorous in
terms of actually doing a work. Now a work has to fit into certain ways
of thinking for me.
works: When
was it again that you took this time to think about your own
work in this broad sense?
JC: 1995
and 96. It was about a one-year process of really laying it all
down for myself. That was one of the major transitions that has occurred
for me and some of the work that came out of that, for example, were the
"Memory Works." I think those really came out of thinking about what I
was doing, and why I was doing it.
Before that, with specific works I was very focused,
maybe even more
so than now, and was creating something mostly from a psychological
perspective. "How can this specific work, work in a psychological way?"
That was what I was working with. I was never really anle to
verbalizable it. There was really no way for me to talk about it except
by showing the work or documentation.
So what I needed to do was to come up with this whole
structure of
the meaning of why I'm doing what I am doing. That was what was needed
for a series of lectures and panels that started st the end of 94.
Here's a side point. Some people say that this lecture
I spent all
that time working on has nothing whatsoever to do with my work. [Laughs]
Which is really fascinating to me.
works: That's
your paper on the question of interactivity in electronic
art, right?
JC: Yes.
It's called, "Delusions of Dialogue:Control and Choice in
Interactive Art."
works: Do
you have an inkling why some people would say this has
nothing to do with your work?
JC: I think
maybe because, in a positive sense, it comes from the fact
that my work is more psychologically based, and in some of the better
work, more personally based. The text of the lecture is a very precise,
logical kind of paper about the problems of interactivity.
When I gave the lecture at the Museum of Modern Art
in New York,
the way I introduced it was to say "I'm going to talk about all the
problems with interactivity in electronic art today and talk about why I
think it's not there yet, why there really is not any interesting
interactive art. And I'm going to use my own work as an example..."
[laughs] So that was kind of an interesting perspective which was kind
of a joke, but also not a joke.
works: It
occurs to me that a concern with interactivity could easily be
understood as indicating a concern with relationship. So, that's a
rather personal thing: interaction, relationship. And to abstract it, one
loses that personal feeling particularly if we're talking about a
computer, and whether or not it's working. So, that's one thing. But I
want to propose that this topic relationship is really of interest
to
you. What do you think?
JC: It's
a good point, and probably a hard question to answer. It's
probably why I do work. One of the reasons I do work, and I know this,
is because anyway ten years ago this was true and hopefully not as much
today I'm not very good at communicating with people. I certainly grew
up never feeling like I was able to express what I was feeling or
thinking. And so that's completely why I got interested in the visual
arts. I mean I know that. It was a need to express things I couldn't
express any other way. Partially for my own psychological/neurotic/
whatever reasons.
So I think, "yes" to answer your question. The
works specifically do
deal with notions of human interaction, and maybe issues and I wouldn't
even say this is on a conscious level, but if I analyze what I've done
maybe issues that I have with intimacy and interaction and people and
socializing and all the problems and issues that come up with me on
interacting.
works: Just
as a personal aside, I find it very easy to relate with you.
And find you very good at relating, myself. I suppose I might say you
seem less an extrovert than introvert, so to speak.
JC: Which
I've never completely accepted about myself and I used to be
ten times worse.
works: would
you say this has been a good direction? Moving away from
that?
JC: I always
look at the plus and the minus. There are still situations
where maybe I'm with a group of people and I just don't say anything all
evening long zero words, literally.
What I have figured out, and what I tend to try to
set up with
regard to social situations, is really one-on-one situations. I haven't
figured out how to deal with other situations.
works: So
it's a challenge, and it's interesting that your work is
obliging you, from time to time, to speak in front of groups.
JC: Which
I avoid constantly. I say "no" five out of six times.
works: What
happens on that sixth time?
JC: I hate
it. I think it's exaggerated for me because, and I think I
mentioned this to you before, both of my parents are handicapped. And so
they both have been completely physically insecure their whole lives.
They were handicapped in the forties and fifties and sixties when it
wasn't accepted like it is today, and so they grew up, not as freaks,
but definitely as people who were outcasts.
Somehow "inherited" is the wrong word, but somehow
I definitely
picked up that incredible physical notion of insecurity, and I think
it's the reason it's really hard for me to speak in front of groups of
people. And for example, I've never danced in my life, I've never been
able to do physical things that were on display, I guess, like in groups
of people. I don't know how the work fits into that.
works: Well,
clearly your work moves you toward more engagement in the
world. You can't get out of it totally, I mean, because you're doing
this work. You're dragged into more interaction. It seems a beneficial
thing.
JC: For
the work?
works: For
you. For your work. I mean it would only be beneficial to
someone who had a sense of the possibility of growth. It seems to me
that it might not be too much of an exaggeration to say that for
artists, as a group, there's something in the impulse to create that
comes from a sense of greater possibilities. And so, it's an interesting
thing listening to you, that one of the results of your work is that
you're sort of dragged into more contact with that bigger world, so to
speak.
And it's interesting to ponder that in the context
of being reared
by two handicapped parents. It's easy for me to imagine that must give you
many insights others wouldn't have.
JC:
I think maybe "insight" is the wrong word. I think on one end it
has given me at times the ability to empathise and on the other end
it has made me a little more self-conscious than I might otherwise have been.
One of the works I've done actually deals with
the notion of being
handicapped in a subtle way. Do you remember the one called "digital
watch"? Where it takes your body and moves it in staccato movement,
once per second? It's often actually how handicapped people move,
certainly handicapped people have this more than the rest of us.
Because of its delay, and because of its staccato movement,
one of
the effects that this piece has, one of the things this piece makes you
feel, I think, is that you don't have control of your body. Because you
move and your image isn't moving like you're moving. It takes the
immediate feedback away. It takes the feeling you have control over your
body away. That was definitely not on my mind when I did that piece. I
just thought that was an interesting insight I had after I did it.
"Hallucination", the fire one, was completely consciously
about my
brother who was schizophrenic.
works: Yes,
you'd told me about that. My father's brother committed
suicide. He had been diagnosed as having "dementia praecox" which they
called it before the term "schizophrenia" had been invented. And this
came down in our family it certainly affected me It was a dark sort of
thing, unacknowledged, and which no one in the family
JC: knew
how to deal with?
works: Right.
No one knew how to deal with it. And somehow I inherited
some very dark thing about that. My father died about four years ago and
I found some letters written by his older brother, the one who committed
suicide. Very upsetting material. Looking back on it I feel that this
poor young man was simply in an environment where a certain kind of
understanding was not available to him at all. If he'd been in the right
environment he might have pulled through, even become extraordinary, and
yet no one had a clue about that. Very distressing. I don't know if any of that
would apply but just in general I know this is terribly difficult stuff.
JC: Oh yes. I think I have a copy of a film I spent two years making about
that. I will give you a copy of that("Letter to a Suicide"). Generally
I haven't shown It to people in the lasteight or nine years but since it's
relevant The whole reason I started doingelectronic
interactive installation work was because I needed to give up film-making.
After I'd made that film, and I'd been making videos and film for about
six years at that point, when I finished doing that film about my brother
there was no place for me to go. I am not a director. I don't have a "director"
personality. And there was no other place for me to go with personal films
so I just gave it up. I stopped doing art for three years, I guess. And
then the first video(electronic) things I did were on a similar theme.
Three mental illness works in 1988. Just trying
to think about where I am these days, and where I've been, I see that one
of the interesting cycles that happens for me is "personal vs. impersonal" in
terms of the content of my work. It's definitely a cyclical thing. Part of the
reason I gave up film-making and began doing interactivework and it wasn't
called interactive at the time, it was just called mediainstallation work
was that it was a way of doing something that was more conceptual, and more
"academic" is the wrong word, because those workscertainly aren't academic but
they weren't personal in any way. I mean no onewould ever get that "Hallucination"
is about my brother being mentally ill, in a million years if you don't know
the history behind it. And so it was a way for me to change the direction
of the content of my work to being not personal.
So that lasted too long, I think. And I started feeling uncomfortable,
feeling that the work had no meaning to me anymore. That's about the time
I started doing the "Memory Works," like the two about my parents, and
some of the other ones, they have personal
content, in fact they're all personal although they don't all seem that way.
And now I'm going back away from that again. It's somehow out of my control.
works: Interesting
just to see that, this unconscious action at work. I've had a
few experiences myself where I've done a painting or something, and a year
later, or six months later I see so clearly why I did that painting, it's almost
a
shock. It is a shock, in fact, a shock to see how transparent the meaning is,
and how I was not at all conscious of that meaning at the time. The shock is
really to see that there is such a thing as the unconscious, and that it is
an
active force. To really see irrefutable evidence. And then to suddenly know
that.
JC: I think
the two other pieces that have definitely a bizarre
unconscious relationship to me are the portraits of my parents,
(Portrait of my Mother, Portrait of My Father) because both of my
parents have been very ill in the hospital at different times.
My mother is 85 and she is doing great right now, but
she was in
the hospital for 8 weeks for one of those eternal pneumonia things that
just wouldn't go away. And she also had that infection you pick up from
just being in the hospital.
My father has heart problems. He's always had heart
problems. And I
was completely unaware of that when I made these two pieces, where my
mother's image is modulated by my breath and my father's image is
modulated by my heartbeat. I was just completely unaware of that. It's
very strange.
works: That's
very striking. It makes me want to just be quiet for a
little bit. There is something just so profound about that.
JC: Yes.
I agree. Well, I have to say, I've always considered both the
positive and the negative aspects of those works in that, which one
reviewer actually completely got, which is that my existence is
completely at their expense.
works: As
with every son and daughter?
JC: Yes.
I know when I did the one of my father that I saw it as a very
it's a very pulsing one, as opposed to the one of my mother, which is
slow. The opening was the next day and of course I was literally up all
night. When I finished it, I thought the piece was too violent to show.
I decided I wasn't going to show it. A friend of mine came over and it
was the usual kind of pre-opening frenzy, and I remember I just burst
into tears.
I almost never cry about my work or what I'm doing.
And she said,
"What are you talking about? It's not violent at all!" But I saw it as
violent just because of that pulsing movement. Plus, it's also about me
erasing both my mother and father, and bringing them back.
works: That
is one of the things I think is so profoundly attracting in
art. I mean, in potential. That it is truly an avenue at times to the
very deep things, the very deep places in myself, places where in a way
we're sort of lost, we don't know our way around. Some feel a draw
towards these hidden places, covered over places, maybe for the purpose
of understanding more. The concern I'm articulating is, I suppose,
called "romantic" and I reject that if, in a sense such a label is meant
to invalidate its meaning or worth.
JC: I think
the way I've thought about that in similar terms is that
and I know it's true of me, particularly the film I made, but other
stuff also it's a therapeutic process. It allows me to work out
something, to focus on it that much, and to understand something about it, to
create a work about it. And then
works: And
then, what happens if something is worked out? Of course,
this is putting it in too general a way I guess
JC: That's
what I mean. Nothing is ever worked out.
works: But
wouldn't you say that something changes?
JC: Oh yes.
The best example for me is spending two years on the film on
my brother. I mean I know that was a really difficult thing for me to
do, to spend so much time focusing on it. And very self-indulgent, but
it was very therapeutic. I think it made me understand some things and
accept some things that otherwise I think I may never have thought about
or focused on in such depth. To me that's the easiest example. The other
stuff isn't as clear but I think it's there. But it's harder to be specific
about it.
But again, obviously it didn't get rid of any issues. It has clarified some
things.
I mean that's how I look at therapy. I don't expect some big revelation one
week. Okay, I'm done! [Laughs]
works: I
guess I'm wanting to get a little more information into this
conversation about your background. I think it might be interesting.
What were your interests when you were leaving high school?
JC: I think
I was your typical person leaving high school. I don't think
I knew what I wanted to do. What I thought I wanted to do, was what I
thought I should want to do.
In terms of art, I think the only thing that was interesting
was a
film class which was part of an english class, part of an experimental
semester. Other than that I was planning on becoming an engineer, which
I did.
My dad actually worked at a tv station. He was a television
engineer. And I think I assumed I would go in that direction. I didn't
feel real strongly about that and I still don't. I feel much stronger
about art than engineering. And I was good at mathematics and science
and thinking about things in that direction. Not so good in literature.
I went to M.I.T. and got a degree in mathematics and
then in
electrical engineering, and then got out and spent three years repairing
tv's. In a lot of ways that was very good because I'm the only engineer
I've ever known in this field who has that kind of real experience. The
kind of engineering I ended up doing and still do, is on video, HDTV
kind of equipment. So that experience has been incredibly useful.
Most engineers only know things from the point of view
of an
engineer, not from the point of view of the user. I've actually been
with the same company for 16 years now. Hardly ever full-time, but
sometimes for short periods. And they've been willing to deal with this.
The way things come up with art, typically I give them a week
notice. So basically, they've been very open for me to do whatever I
need to do for the art stuff.
Did I mention that I've kept this life completely separate?
I even
have a different name. I go by "Jack." So for the first time in fifteen
years the people who I do engineering with actually came to the show in
San Jose last August and saw what I did with the rest of my life. That
was really a weird experience. [Laughs]
Some of them really enjoyed it. Some of them, I felt,
were
threatened by it. Most of them got at least some of it. The more conceptual
works some of them didn't get.
It was just fascinating to have my two worlds collide.
People who
knew me as Jim and people who know me as Jack all in the same room. |